{"id":17135,"date":"2024-11-08T01:27:08","date_gmt":"2024-11-08T06:27:08","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17135"},"modified":"2024-11-08T04:50:01","modified_gmt":"2024-11-08T09:50:01","slug":"spline-component","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/spline\/spline-component\/","title":{"rendered":"Spline Component"},"content":{"rendered":"
The Spline<\/strong> component is the core building block for all spline-based elements in Sceneri. It defines the path along which other spline-dependent components (such as roads, ropes, and meshes) will follow. Spline paths are created using control points, which determine the curve, shape, and flow of the path.<\/p>\n The Spline component is used as the foundational element for any spline-based asset in Sceneri. It can be used to create curved paths, roads, or even camera paths that guide the movement of objects or characters.<\/p>\nUsage<\/strong><\/h3>\n
Key Properties<\/strong><\/h3>\n
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