{"id":17133,"date":"2024-11-08T01:26:42","date_gmt":"2024-11-08T06:26:42","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17133"},"modified":"2024-11-08T04:49:29","modified_gmt":"2024-11-08T09:49:29","slug":"rope-component","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/spline\/rope-component\/","title":{"rendered":"Rope Component"},"content":{"rendered":"
The Rope<\/strong> component generates a rope-like structure along a spline path, typically used for creating physical objects that require flexible, realistic motion. The rope\u2019s length, slack, and tension can be dynamically adjusted to simulate realistic behaviors.<\/p>\n Ropes are useful in various scenarios such as creating hanging bridges, zip lines, or even dynamic chains in games. This component uses physics-based simulations to give the rope its realistic movement and behavior as it follows the spline path.<\/p>\nUsage<\/strong><\/h3>\n
Key Properties<\/strong><\/h3>\n
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