{"id":17084,"date":"2024-11-08T00:58:57","date_gmt":"2024-11-08T05:58:57","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17084"},"modified":"2024-11-08T06:22:13","modified_gmt":"2024-11-08T11:22:13","slug":"spawnpoint","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/gameplay\/spawnpoint\/","title":{"rendered":"Spawnpoint"},"content":{"rendered":"
The Spawn Point<\/strong> component defines a location in the game world where players or objects are instantiated or respawned. This is essential for controlling where characters or entities appear after dying, completing a level, or being instantiated.<\/p>\n Spawn points are critical for player respawn mechanics, enemy spawns, and placing objects at specific locations within the world. They are commonly used in multiplayer games or games with checkpoints.<\/p>\nUsage<\/strong><\/h3>\n
Key Properties<\/strong><\/h3>\n
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