{"id":17072,"date":"2024-11-08T00:55:31","date_gmt":"2024-11-08T05:55:31","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17072"},"modified":"2024-11-08T05:52:47","modified_gmt":"2024-11-08T10:52:47","slug":"finish-game-sensor","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/gameplay\/finish-game-sensor\/","title":{"rendered":"Finish Game Sensor"},"content":{"rendered":"
The Finish Game Sensor<\/strong> component marks the point at which a player completes the game or a specific level. Upon activation, it triggers events such as displaying a win screen, updating the player’s score, or transitioning to the next level.<\/p>\n Used in level-based games to define the point where the player achieves the objective, such as reaching the end of a level, completing a race, or finishing a mission.<\/p>\nUsage<\/strong><\/h3>\n
Key Properties<\/strong><\/h3>\n
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