{"id":17070,"date":"2024-11-08T00:54:14","date_gmt":"2024-11-08T05:54:14","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17070"},"modified":"2024-11-08T05:50:38","modified_gmt":"2024-11-08T10:50:38","slug":"damage-sensor","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/gameplay\/damage-sensor\/","title":{"rendered":"Damage Sensor"},"content":{"rendered":"
The Damage Sensor<\/strong> component detects when an object or player enters a dangerous area or collides with an enemy, triggering damage to the player or the object.<\/p>\n Damage sensors are often used to implement hazards like spikes, enemies, or environmental traps in the game world. They are essential for combat mechanics or for penalizing players who fail to avoid obstacles.<\/p>\nUsage<\/strong><\/h3>\n
Key Properties<\/strong><\/h3>\n
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