{"id":17036,"date":"2024-11-08T00:41:59","date_gmt":"2024-11-08T05:41:59","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=17036"},"modified":"2024-11-08T04:32:00","modified_gmt":"2024-11-08T09:32:00","slug":"cylinder-component","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/primitives\/cylinder-component\/","title":{"rendered":"Cylinder Component"},"content":{"rendered":"
The Cylinder component creates a 3D cylinder, useful for simulating pipes, columns, or any other rounded structures in a scene.<\/p>\n
Cylinders are commonly used in structural designs, such as architectural elements, fences, or even for creating rotating or spinning objects in gameplay.<\/p>\n