{"id":14209,"date":"2024-10-21T13:11:51","date_gmt":"2024-10-21T17:11:51","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=14209"},"modified":"2024-10-21T13:11:51","modified_gmt":"2024-10-21T17:11:51","slug":"textures","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/textures\/","title":{"rendered":"Textures"},"content":{"rendered":"
Textures are represented by the run-time format .tex, and may map to several underlying texture formats depending on compression and platform.<\/p>\n
Textures are streamed from disk, and will be represented in the world as a dummy white texture with 100% opacity before having been loaded.<\/p>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":251212454,"featured_media":0,"parent":0,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[],"class_list":["post-14209","sceneri-pro-docs","type-sceneri-pro-docs","status-publish","format-standard","hentry"],"acf":[],"yoast_head":"\n