{"id":14173,"date":"2024-10-20T23:26:55","date_gmt":"2024-10-21T03:26:55","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=14173"},"modified":"2024-11-08T01:24:18","modified_gmt":"2024-11-08T06:24:18","slug":"scene","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/components-interface\/scene\/","title":{"rendered":"Scene"},"content":{"rendered":"
A scene component can load a Scene asset asynchronously in order to support bringing in dynamic content into the scene. For example, a building comprised of multiple objects is expressed as a scene asset and would be loaded as a Scene component.<\/p>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":251212454,"featured_media":0,"parent":10195,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[],"class_list":["post-14173","sceneri-pro-docs","type-sceneri-pro-docs","status-publish","format-standard","hentry"],"acf":[],"yoast_head":"\n