{"id":10158,"date":"2024-07-13T01:23:17","date_gmt":"2024-07-13T05:23:17","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-pro-docs&p=10158"},"modified":"2024-11-01T00:31:38","modified_gmt":"2024-11-01T04:31:38","slug":"add-component","status":"publish","type":"sceneri-pro-docs","link":"https:\/\/www.sceneri.com\/sceneri-pro-docs\/interface\/add-component\/","title":{"rendered":"Add Component"},"content":{"rendered":"
The Entity Component system has been designed to provide a modular and an intuitive way for Developers to construct games, both at a system and at a Entity level. This feature is used to add predefined entities that include a specific component, such as Audio Trigger, Point light, Vehicle etc. into the level.<\/p>\n
Use the\u00a0Search<\/strong>\u00a0field to locate a specific component.<\/p>\n<\/div>