{"id":10390,"date":"2024-07-14T03:09:44","date_gmt":"2024-07-14T07:09:44","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-portal-docs&p=10390"},"modified":"2024-07-23T11:49:33","modified_gmt":"2024-07-23T15:49:33","slug":"light","status":"publish","type":"sceneri-portal-docs","link":"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/components\/light\/","title":{"rendered":"Light"},"content":{"rendered":"
\"\"<\/i> <\/a><\/div><\/div>

Use this Handbook to help you discover Sceneri Mini\u2019s many features, and how to use them. Read it from start to finish or click from link to link and explore. Refer to a specific section to fill a gap in your knowledge, or use Search to find the answers you need faster.<\/p>\n<\/div><\/div><\/div>

Icon<\/p>\n<\/div><\/div><\/div>

Description<\/p>\n<\/div><\/div><\/div><\/div><\/div><\/div>

<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"

Different types of Light Components will allow you to add a light source as a sub-object to an Entity, depending upon the effect you aim to achieve this can vary from directional lights (sun) or a simple candlelight (point light).<\/p>\n","protected":false},"author":251212454,"featured_media":0,"parent":9370,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[1720],"class_list":["post-10390","sceneri-portal-docs","type-sceneri-portal-docs","status-publish","format-standard","hentry","sceneri-docs-tag-components"],"acf":[],"yoast_head":"\nLight - Sceneri<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/components\/light\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Light\" \/>\n<meta property=\"og:description\" content=\"Different types of Light Components will allow you to add a light source as a sub-object to an Entity, depending upon the effect you aim to achieve this can vary from directional lights (sun) or a simple candlelight (point light).\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/components\/light\/\" \/>\n<meta property=\"og:site_name\" content=\"Sceneri\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/sceneriapp\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-23T15:49:33+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@sceneriapp\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/components\/light\/\",\"url\":\"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/components\/light\/\",\"name\":\"Light - 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