{"id":10365,"date":"2024-07-14T03:04:36","date_gmt":"2024-07-14T07:04:36","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-portal-docs&p=10365"},"modified":"2024-07-23T11:26:59","modified_gmt":"2024-07-23T15:26:59","slug":"events-signals","status":"publish","type":"sceneri-portal-docs","link":"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/logic\/events-signals\/","title":{"rendered":"Events (Signals)"},"content":{"rendered":"","protected":false},"excerpt":{"rendered":"
Whenever scripting events like walking on top of a button or crossing through a section you need to send signals to other components to trigger events. This section goes over the concept of entity to entity communication.<\/p>\n","protected":false},"author":251212454,"featured_media":0,"parent":8100,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[1721],"class_list":["post-10365","sceneri-portal-docs","type-sceneri-portal-docs","status-publish","format-standard","hentry","sceneri-docs-tag-logic"],"acf":[],"yoast_head":"\n