{"id":10322,"date":"2024-07-14T02:53:37","date_gmt":"2024-07-14T06:53:37","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-portal-docs&p=10322"},"modified":"2024-07-23T11:25:24","modified_gmt":"2024-07-23T15:25:24","slug":"spline-animations","status":"publish","type":"sceneri-portal-docs","link":"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/animations\/spline-animations\/","title":{"rendered":"Spline Animations"},"content":{"rendered":"
<\/span><\/div>

Use this Handbook to help you discover Sceneri Mini\u2019s many features, and how to use them. Read it from start to finish or click from link to link and explore. Refer to a specific section to fill a gap in your knowledge, or use Search to find the answers you need faster.<\/p>\n

Let’s get started.<\/p>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"

Spline animations can be useful to direct objects down a path to patrol or to constrain physicalized elements that can move down the spline when pushed. This section goes over this useful feature in Sceneri’s toolbox.<\/p>\n","protected":false},"author":251212454,"featured_media":0,"parent":8094,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[1719],"class_list":["post-10322","sceneri-portal-docs","type-sceneri-portal-docs","status-publish","format-standard","hentry","sceneri-docs-tag-animation"],"acf":[],"yoast_head":"\nSpline Animations - Sceneri<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sceneri.com\/sceneri-portal-docs\/introduction\/animations\/spline-animations\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Spline Animations\" \/>\n<meta property=\"og:description\" content=\"Spline animations can be useful to direct objects down a path to patrol or to constrain physicalized elements that can move down the spline when pushed. 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