{"id":8895,"date":"2024-07-06T23:40:25","date_gmt":"2024-07-07T03:40:25","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-mini-docs&p=8895"},"modified":"2024-07-23T09:18:07","modified_gmt":"2024-07-23T13:18:07","slug":"physically-based-materials","status":"publish","type":"sceneri-mini-docs","link":"https:\/\/www.sceneri.com\/sceneri-mini-docs\/introduction\/materials\/physically-based-materials\/","title":{"rendered":"Realistic"},"content":{"rendered":"
\"\"<\/i> <\/a><\/div><\/div>

Use this Handbook to help you discover Sceneri Mini\u2019s many features, and how to use them. Read it from start to finish or click from link to link and explore. Refer to a specific section to fill a gap in your knowledge, or use Search to find the answers you need faster.<\/p>\n<\/div><\/div><\/div>

Property<\/p>\n<\/div><\/div><\/div>

Description<\/p>\n<\/div><\/div><\/div><\/div><\/div><\/div>

<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"

Sometimes coined as “physically-based materials” this type of material takes in several texture types to reflect as surfaces do in the real world. This type of material is the most commonly used within games and cinematics.<\/p>\n","protected":false},"author":251212454,"featured_media":0,"parent":7741,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[1722],"class_list":["post-8895","sceneri-mini-docs","type-sceneri-mini-docs","status-publish","format-standard","hentry","sceneri-docs-tag-materials"],"acf":[],"yoast_head":"\nRealistic - Sceneri<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sceneri.com\/sceneri-mini-docs\/introduction\/materials\/physically-based-materials\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Realistic\" \/>\n<meta property=\"og:description\" content=\"Sometimes coined as "physically-based materials" this type of material takes in several texture types to reflect as surfaces do in the real world. 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