{"id":14645,"date":"2024-10-27T01:10:39","date_gmt":"2024-10-27T05:10:39","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-mini-docs&p=14645"},"modified":"2024-11-07T17:34:46","modified_gmt":"2024-11-07T22:34:46","slug":"cypherpunk","status":"publish","type":"sceneri-mini-docs","link":"https:\/\/www.sceneri.com\/sceneri-mini-docs\/introduction\/sample-projects\/cypherpunk\/","title":{"rendered":"Cypherpunk"},"content":{"rendered":"
Cypherpunk allows you to play as Hiro. Navigating the platforms of Cypherpunk and reaching the end can be perilous.<\/span><\/p>\n The sample employs basic components found within all generic platformers such as coins, moving platforms, and ending flags in order to complete a level.<\/p>\n We hope you enjoy Cypherpunk as much as we have in making it!<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div> A default character controller is supplied and spawns in the center of the map.<\/p>\n The spawnpoint is located in the center of the map as a yellow striped character that takes the shape of the scenes active default character that will spawn.<\/p>\n The Path Animations can be defined as objects that oscillate between 2 points drawn out with a spline. In the obstacle course you will first encounter this with the platform that connects to the finish flag.<\/p>\n Within the scene you will find rotating coins that you can collect within the scene.<\/p>\n The respawn zone is located as a red striped object in the scene that allows for respawning of the player to the initial Spawnpoint.<\/p>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":251212454,"featured_media":0,"parent":14635,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"sceneri-docs-tag":[],"class_list":["post-14645","sceneri-mini-docs","type-sceneri-mini-docs","status-publish","format-standard","hentry"],"acf":[],"yoast_head":"\nComponents Used<\/h3>\n
Character<\/h4>\n
Spawnpoint<\/h4>\n
Path Animations<\/h4>\n
Collectables<\/h4>\n
Respawn Zone<\/h4>\n