{"id":13858,"date":"2024-10-19T14:17:54","date_gmt":"2024-10-19T18:17:54","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13858"},"modified":"2024-11-12T04:06:39","modified_gmt":"2024-11-12T09:06:39","slug":"voxel","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/voxel\/","title":{"rendered":"Voxel"},"content":{"rendered":"
A <\/span>Voxel<\/strong><\/span> is a three-dimensional pixel or volume element. Voxels are used to represent objects in 3D space by storing the values of different properties at each point in a grid.<\/span><\/p>\n<\/div>\n Voxel models are often used in medical imaging, computer-aided design (CAD), and 3D printing. They are also becoming increasingly popular in video games and other real-time applications.<\/span><\/p>\n<\/div>\n Here are some of the benefits of using voxels in computer graphics:<\/span><\/p>\n<\/div>\n Here are some of the drawbacks of using voxels in computer graphics:<\/span><\/p>\n<\/div>\n Overall, voxels are a powerful tool that can be used to represent 3D objects in computer graphics. They are accurate, scalable, and efficient, but they can be complex and computationally expensive to render.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13858","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\n\n
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