{"id":13851,"date":"2024-10-19T14:16:16","date_gmt":"2024-10-19T18:16:16","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13851"},"modified":"2024-11-12T04:03:51","modified_gmt":"2024-11-12T09:03:51","slug":"usd","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/usd\/","title":{"rendered":"USD"},"content":{"rendered":"
\n

Overview<\/h3>\n

USD stands for Universal Scene Description. It is an open-source, cross-platform scene description format that is used to represent 3D scenes. USD is designed to be efficient, flexible, and portable, making it ideal for a variety of applications, such as film, television, games, and visualization.<\/span><\/p>\n<\/div>\n

\n

USD is based on a number of principles, including:<\/span><\/p>\n<\/div>\n

\n
    \n
  • \n
    Efficiency: <\/strong><\/span>USD is designed to be efficient, both in terms of file size and rendering performance. This makes it ideal for use in applications where performance is critical, such as games.<\/span><\/div>\n<\/li>\n
  • \n
    Flexibility: <\/strong><\/span>USD is designed to be flexible, allowing users to create and modify scenes in a variety of ways. This makes it ideal for use in applications where creativity is important, such as film and television.<\/span><\/div>\n<\/li>\n
  • \n
    Portability: <\/strong><\/span>USD is designed to be portable, allowing users to share scenes across different platforms and applications. This makes it ideal for use in collaborative workflows.<\/span><\/div>\n<\/li>\n<\/ul>\n<\/div>\n
    \n

    USD is supported by a wide range of applications, including Maya, Houdini, and Blender. It is also supported by a number of hardware platforms, such as NVIDIA GPUs and Intel CPUs.<\/span><\/p>\n<\/div>\n

    \n

    Here are some of the benefits of using USD in computer graphics:<\/span><\/p>\n<\/div>\n

    \n
      \n
    • \n
      Efficiency: <\/strong><\/span>USD is efficient in terms of file size and rendering performance. This makes it ideal for use in applications where performance is critical, such as games.<\/span><\/div>\n<\/li>\n
    • \n
      Flexibility: <\/strong><\/span>USD is flexible, allowing users to create and modify scenes in a variety of ways. This makes it ideal for use in applications where creativity is important, such as film and television.<\/span><\/div>\n<\/li>\n
    • \n
      Portability: <\/strong><\/span>USD is portable, allowing users to share scenes across different platforms and applications. This makes it ideal for use in collaborative workflows.<\/span><\/div>\n<\/li>\n<\/ul>\n<\/div>\n
      \n

      Here are some of the drawbacks of using USD in computer graphics:<\/span><\/p>\n<\/div>\n

      \n
        \n
      • \n
        Complexity: <\/strong><\/span>USD is a complex format, and it can be difficult to learn. This can be a barrier to entry for some users.<\/span><\/div>\n<\/li>\n
      • \n
        Lack of support: <\/strong><\/span>USD is not yet supported by all applications. This can make it difficult to use in some workflows.<\/span><\/div>\n<\/li>\n
      • \n
        Performance: <\/strong><\/span>USD can be slower than other scene description formats, such as FBX. This can be a problem for applications where performance is critical.<\/span><\/div>\n<\/li>\n<\/ul>\n<\/div>\n
        \n

        Overall, USD is a powerful and versatile scene description format that is ideal for a variety of applications. It is efficient, flexible, and portable, making it a good choice for projects where performance, creativity, and collaboration are important.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13851","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\nUSD - Sceneri<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/usd\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"USD\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/usd\/\" \/>\n<meta property=\"og:site_name\" content=\"Sceneri\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/sceneriapp\" \/>\n<meta property=\"article:modified_time\" content=\"2024-11-12T09:03:51+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@sceneriapp\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/usd\/\",\"url\":\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/usd\/\",\"name\":\"USD - 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