{"id":13848,"date":"2024-10-19T14:15:33","date_gmt":"2024-10-19T18:15:33","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13848"},"modified":"2024-11-12T04:17:33","modified_gmt":"2024-11-12T09:17:33","slug":"triangle","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/triangle\/","title":{"rendered":"Triangle"},"content":{"rendered":"
\n

Overview<\/h3>\n

A triangle is a polygon with three points. Triangles are the most basic polygons, and they are used to create a variety of other shapes, such as rectangles, spheres, and cubes.<\/span><\/p>\n<\/div>\n

\n

Here are the benefits of using triangles in computer graphics:<\/span><\/p>\n<\/div>\n

\n
    \n
  • \n
    Efficiency: <\/strong><\/span>Triangles are the most efficient polygon to render, since they only require three vertices to be defined. This makes them ideal for real-time rendering applications, such as games.<\/span><\/div>\n<\/li>\n
  • \n
    Robustness: <\/strong><\/span>Triangles are robust to errors in the rendering process, such as rounding errors and quantization errors. This makes them reliable for rendering complex scenes.<\/span><\/div>\n<\/li>\n
  • \n
    Flexibility: <\/strong><\/span>Triangles can be used to create a wide variety of shapes, which makes them versatile for a variety of applications.<\/span><\/div>\n<\/li>\n<\/ul>\n<\/div>\n
    \n

    Here are some of the drawbacks of using triangles in computer graphics:<\/span><\/p>\n<\/div>\n

    \n
      \n
    • \n
      Occluding: <\/strong><\/span>Triangles can occlude each other, which can make it difficult to see objects that are behind other objects. This can be a problem in scenes with a lot of overlapping geometry.<\/span><\/div>\n<\/li>\n
    • \n
      Jaggies: <\/strong><\/span>Triangles can appear jagged when they are rendered at low resolutions. This can be a problem in scenes with a lot of detail.<\/span><\/div>\n<\/li>\n
    • \n
      Tessellation:<\/strong><\/span><\/div>\n<\/li>\n<\/ul>\n<\/div>\n
      \n

      Overall, triangles are a powerful and versatile tool for computer graphics. They are efficient, robust, and flexible, making them ideal for a variety of applications.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13848","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\nTriangle - Sceneri<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/triangle\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Triangle\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/triangle\/\" \/>\n<meta property=\"og:site_name\" content=\"Sceneri\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/sceneriapp\" \/>\n<meta property=\"article:modified_time\" content=\"2024-11-12T09:17:33+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@sceneriapp\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/triangle\/\",\"url\":\"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/triangle\/\",\"name\":\"Triangle - 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