{"id":13847,"date":"2024-10-19T14:15:20","date_gmt":"2024-10-19T18:15:20","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13847"},"modified":"2024-11-12T04:17:23","modified_gmt":"2024-11-12T09:17:23","slug":"transparency","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/transparency\/","title":{"rendered":"Transparency"},"content":{"rendered":"
Transparency<\/strong><\/span> is the ability of an object to let light pass through it. This can be used to create a variety of effects, such as translucent objects, transparent objects, and reflections.<\/span><\/p>\n<\/div>\n There are two main types of transparency in computer graphics:<\/span><\/p>\n<\/div>\n There are a number of ways to achieve transparency in computer graphics. One common approach is to use <\/span>alpha blending<\/strong><\/span>. Alpha blending is a technique that mixes two colors together, based on the alpha value of each color. The alpha value of a color is a number between 0 and 1, where 0 is completely transparent and 1 is completely opaque.<\/span><\/p>\n<\/div>\n To create a translucent object, the alpha value of the object’s material is set to a value between 0 and 1. This means that some of the light will be absorbed by the object, and some of it will be reflected.<\/span><\/p>\n<\/div>\n To create a transparent object, the alpha value of the object’s material is set to 1. This means that all of the light will be reflected, and the object will appear completely transparent.<\/span><\/p>\n<\/div>\n Here are some of the benefits of using transparency in computer graphics:<\/span><\/p>\n<\/div>\n Here are some of the drawbacks of using transparency in computer graphics:<\/span><\/p>\n<\/div>\n Overall, transparency is a powerful tool that can be used to create a variety of realistic effects in computer graphics. However, it is important to be aware of the potential drawbacks of using transparency before using it.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13847","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\n\n
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