{"id":13824,"date":"2024-10-19T14:09:57","date_gmt":"2024-10-19T18:09:57","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13824"},"modified":"2024-11-12T04:10:56","modified_gmt":"2024-11-12T09:10:56","slug":"roll","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/roll\/","title":{"rendered":"Roll"},"content":{"rendered":"
Roll<\/strong><\/span> is a rotation around the object’s local X-axis. This means that the object’s X-axis remains pointing in the same direction, but its Y-axis and Z-axis rotate around it.<\/span><\/p>\n<\/div>\n Roll is often used to orient objects in 3D space. For example, a car might be rolled so that its wheels are facing forward. Roll can also be used to create special effects, such as making an object appear to spin.<\/span><\/p>\n<\/div>\n Here are some of the benefits of using roll:<\/span><\/p>\n<\/div>\n Here are some of the drawbacks of using roll:<\/span><\/p>\n<\/div>\n Overall, roll is a powerful and versatile rotation that can be used to orient objects in 3D space and create special effects. However, it is important to be aware of its potential drawbacks, such as its ability to disorient the user and its difficulty in controlling.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13824","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\n\n
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