{"id":13689,"date":"2024-10-19T13:13:29","date_gmt":"2024-10-19T17:13:29","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13689"},"modified":"2024-11-12T03:54:50","modified_gmt":"2024-11-12T08:54:50","slug":"frame-buffer","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/frame-buffer\/","title":{"rendered":"Frame Buffer"},"content":{"rendered":"
In computer graphics, a frame buffer or framebuffer is a memory area that stores the image that is currently being displayed on the screen. It is a special type of memory that is optimized for storing images, and it is typically located on the graphics card.<\/span><\/p>\n<\/div>\n The frame buffer is used by the graphics card to store the results of the rendering process. The rendering process is the process of converting 3D models and textures into 2D images that can be displayed on the screen. The graphics card renders the images in the frame buffer, and then the frame buffer is sent to the monitor to be displayed.<\/span><\/p>\n<\/div>\n The frame buffer is typically divided into two parts: the color buffer and the depth buffer. The color buffer stores the color values for each pixel in the image. The depth buffer stores the depth values for each pixel in the image. The depth values determine which pixels are in front of other pixels, which is important for creating a realistic 3D image.<\/span><\/p>\n<\/div>\n The frame buffer is a critical component of the rendering process. Without a frame buffer, the graphics card would not be able to store the results of the rendering process, and the images would not be able to be displayed on the screen.<\/span><\/p>\n<\/div>\n Here are some of the benefits of using a frame buffer in computer graphics:<\/span><\/p>\n<\/div>\n However, there are also some drawbacks to using a frame buffer in computer graphics:<\/span><\/p>\n<\/div>\n Overall, a frame buffer is a valuable tool in computer graphics. It can speed up the rendering process, smooth animation, and improve image quality. However, it can also increase memory usage, reduce performance, and increase complexity.<\/span><\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"featured_media":0,"parent":0,"template":"","meta":{"_acf_changed":false},"sceneri-docs-tag":[],"class_list":["post-13689","sceneri-docs-glossar","type-sceneri-docs-glossar","status-publish","hentry"],"acf":[],"yoast_head":"\n\n
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