{"id":13688,"date":"2024-10-19T13:12:57","date_gmt":"2024-10-19T17:12:57","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13688"},"modified":"2024-11-12T03:54:38","modified_gmt":"2024-11-12T08:54:38","slug":"fps","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/fps\/","title":{"rendered":"FPS"},"content":{"rendered":"
In computer graphics, FPS or frames per second is the number of frames that a video game or other animation renders or displays in one second. A higher FPS typically results in smoother animation, while a lower FPS can result in choppier animation.<\/span><\/p>\n<\/div>\n Here are some of the benefits of having a high FPS in computer graphics:<\/span><\/p>\n<\/div>\n However, there are also some drawbacks to having a high FPS in computer graphics:<\/span><\/p>\n<\/div>\n Overall, FPS is an important factor in computer graphics. A higher FPS can typically result in smoother animation, reduced motion blur, and improved reaction time. However, a higher FPS also typically requires more powerful hardware and can sometimes reduce visual quality and increase input lag.<\/span><\/p>\n<\/div>\n\n
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