{"id":13683,"date":"2024-10-19T13:11:51","date_gmt":"2024-10-19T17:11:51","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=sceneri-docs-glossar&p=13683"},"modified":"2024-11-12T03:53:21","modified_gmt":"2024-11-12T08:53:21","slug":"environment-probes","status":"publish","type":"sceneri-docs-glossar","link":"https:\/\/www.sceneri.com\/sceneri-docs-glossar\/environment-probes\/","title":{"rendered":"Environment Probes"},"content":{"rendered":"
In game development, an environment probe is a cube map that stores the lighting information for a specific area in the game world. It is used to calculate the lighting for objects in the scene that are not directly lit by a light source.<\/span><\/p>\n<\/div>\n Environment probes are often used to create realistic lighting effects in games. They can be used to create accurate reflections, refractions, and ambient occlusion.<\/span><\/p>\n<\/div>\n Here are some of the benefits of using environment probes:<\/span><\/p>\n<\/div>\n Here are some of the drawbacks of using environment probes:<\/span><\/p>\n<\/div>\n Overall, environment probes are a powerful technique that can be used to create realistic lighting effects in games. However, they can be less accurate than dynamic lighting and can be complex to implement.<\/span><\/p>\n<\/div>\n Here are some additional tips for using environment probes in game development:<\/span><\/p>\n<\/div>\n\n
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