{"id":438,"date":"2023-07-10T21:19:34","date_gmt":"2023-07-11T01:19:34","guid":{"rendered":"https:\/\/www.sceneri.com\/?post_type=blog_post&p=438"},"modified":"2024-11-12T06:06:13","modified_gmt":"2024-11-12T11:06:13","slug":"usertesting-and-sceneri-a-game-changing-collaboration-for-user-experience","status":"publish","type":"blog_post","link":"https:\/\/www.sceneri.com\/blog_post\/usertesting-and-sceneri-a-game-changing-collaboration-for-user-experience\/","title":{"rendered":"UserTesting and Sceneri: A Game-Changing Collaboration for User Experience"},"content":{"rendered":"
Our company is composed of exceptional individuals who have honed their skills in game engine development within some of the industry’s largest studios. The team at Sceneri is comprised of industry veterans who have made significant contributions to renowned game development companies including Crytek, Nintendo, Massive, and Embark. Drawing upon this wealth of experience, we have acquired invaluable knowledge from our past endeavors, empowering us to navigate the game development landscape with remarkable efficiency and create a truly scalable game platform.<\/p>\n<\/div>\n<\/div>
By embracing the power of modular plugins and harnessing the versatility of Vulkan portability, we have transcended the limitations of traditional codebases, enabling us to deliver exceptional gaming experiences across multiple platforms. This forward-thinking approach ensures that our creations are not only immersive and captivating but also accessible to a diverse and expansive audience.<\/p>\n
Sceneri is a revolutionary game creation platform designed to empower a new generation of creators. It is a robust no-code application that enables users to play, create, and share games seamlessly across desktop and mobile devices, aiming to bring game creation to a wide casual audience worldwide. In essence, our mission<\/a> is to modernize the traditional editor experience by extending its reach to as many devices as possible, including mobile platforms.<\/p>\n<\/div>\n<\/div> The inception of Sceneri traces back to the early 2000s modding scene of Crysis and the CRYENGINE Editor. It was during this time that modders discovered the immense potential of the toolset, which provided them with a comprehensive set of mechanics and materials on a AAA scale. Within the Crysis community, a diverse range of mods emerged, ranging from Crysis-based modifications to the full-fledged Mechwarrior: Living Legends<\/a> adaptation.<\/p>\n<\/div>\n<\/div> MechWarrior: Living Legends, one of the many total conversion mods for Crysis (2007)<\/em><\/p>\n<\/blockquote>\n Inspired by the same passion and excitement that drove the modding community, our team is committed to delivering a similarly seamless and turnkey experience through Sceneri. We aim to provide creators with an intuitive and efficient game creation process while enhancing device portability and accessibility. Our goal is to empower creators to unleash their imagination and bring their unique visions to life, regardless of the platform they choose to create on.<\/p>\nHow did this story begin?<\/h3>\n
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What are the main strengths of your toolkit? Who is it meant for?<\/h3>\n
Technical strengths<\/h4>\n
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User personas<\/h4>\n