Cylinder Component
Description
The Cylinder component creates a 3D cylinder, useful for simulating pipes, columns, or any other rounded structures in a scene.
Usage
Cylinders are commonly used in structural designs, such as architectural elements, fences, or even for creating rotating or spinning objects in gameplay.
Key Properties
- Radius: Controls the radius of the circular base.
- Height: Defines how tall the cylinder is.
- Segments: Sets the number of polygonal segments to define the smoothness of the cylinder’s surface.
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