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Cone Component

Last Updated: November 8, 20240.4 min read

Description

The Cone component creates a conical shape, with a wide base tapering to a point. This primitive is useful for creating objects such as funnels, cones of vision, or pointed structures.

Usage

Cones are often used to represent directional objects or light sources (such as spotlight cones), or to simulate cones in physics interactions.

Key Properties

  • Radius: Specifies the radius of the cone’s base.
  • Height: Adjusts the height of the cone.
  • Segments: Defines the number of polygonal segments used to approximate the cone’s surface.

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