Hazard Sensor
Description
The Hazard Sensor detects when a player or object enters a hazardous area and triggers an event, such as applying status effects, dealing damage, or triggering environmental effects.
Usage
Hazard sensors are used for environmental challenges like poisonous gas, lava pits, or traps that harm the player. They add tension and difficulty to the gameplay experience by creating perilous zones that players must avoid.
Key Properties
- Hazard Type: Specifies the type of hazard (e.g., poison, fire, spike).
- Damage/Effect: The damage or status effect applied to the player when they interact with the hazard.
- Trigger Area: The size and shape of the hazard’s detection area.
Feedback
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