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Finish Game Sensor

Last Updated: November 8, 20240.6 min read

Description

The Finish Game Sensor component marks the point at which a player completes the game or a specific level. Upon activation, it triggers events such as displaying a win screen, updating the player’s score, or transitioning to the next level.

Usage

Used in level-based games to define the point where the player achieves the objective, such as reaching the end of a level, completing a race, or finishing a mission.

Key Properties

  • End Condition: Defines what constitutes a “finish” (e.g., player reaching a specific location, completing a task).
  • End Event: The actions that happen once the sensor is triggered (e.g., show victory screen, transition level).
  • Trigger Radius: The area in which the finish condition is checked.

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