Rolling Ball Controller
Description
The Rolling Ball Controller component simulates a spherical object’s movement, where the character is represented as a ball that rolls based on physics forces like gravity and user input.
Usage
This controller is often used in physics-based puzzle games or platformers where the player controls a rolling ball. It responds to the environment’s slopes, obstacles, and forces, offering a unique type of gameplay based on rolling dynamics.
Key Properties
- Roll Speed: Controls how fast the ball rolls.
- Bounce: Adjusts how much the ball bounces off surfaces.
- Friction: Modifies how the ball interacts with different surface types.
Feedback
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