Portal Handbook
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Slight Heist
Overview
Slight Heist which gives an urban setting and numerous props for a platform sample. This sample was derived off the Shooter Pack given by Quaternius and then laid out in a traditional FPS layout.
You will notice that there are two distinct sections for bases of players on each side and then the main battling occurs once you reach the opposite end.
Components Used
Character
A default character controller is supplied and spawns in the center of the map where the Spawnpoint component is located.
Spawnpoint
The spawnpoint is located in the center of the map as a yellow striped character that takes the shape of the scenes active default character that will spawn.
Respawn Zone
The respawn zone is located as a red striped object in the scene that allows for respawning of the player to the initial Spawnpoint.
Rigid Body
A Rigid Body can be defined as an object that has gravity applied to it. In the course you will find the crates in the corners and along the hallway will move if you run into them.
Collectables
Within the scene you will find rotating hearts and coins that you can collect within the scene.
Attribution
The following level was constructed using CC0 content located at Quaternius and their Toon Shooter Game Pack.
Feedback
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