Mini Handbook
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How to Guides
Audio
Overview
In development, audio components are the building blocks of audio in games. They are used to create and control sound instances inside a game. Audio components can be attached to any object in a game, such as a player character, an enemy, or a level environment.
Benefits
Here are some of the benefits of using audio components in game development:
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Make it easy to create and control sound instances inside a game.
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Create a variety of sound effects, including footstep sounds, weapon sounds, and environmental sounds.
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Create spatialized sounds, which means that sounds can be played from different locations in a game world.
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Control a variety of sound properties, such as volume, pitch, and pan.
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Sound Spot
Play a music track or looping SFX in your levels.
Feedback
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