Primitives
Primitive Components can be used to create basic shapes or triggers around other objects, indicate debug information in design or create paths within a scene.
Primitive Components can be used to create basic shapes or triggers around other objects, indicate debug information in design or create paths within a scene.
Text components can be handy for a variety of use cases. They can be a simple tutorial located within your world to a complete sign that covers a wall in your scene.
Text components can be handy for a variety of use cases. They can be a simple tutorial located within your world to a complete sign that covers a wall in your scene.